Until now, when I wanted to build some Vala source code for the Maemo platform I generated C code using the i386 Vala compiler and then builded the executable inside the scratchbox using gcc. That was fine until I wanted to use Hildon features (not available for i386). I definitely needed the Vala compiler running on the scratchbox.
This weekend I’ve put myself on the way and managed to compile Vala 0.3.2 on the scratchbox for the CHINOOK_ARMEL target. The process was much simpler than I expected and consisted of these few steps:
- Log into the scratchbox and choose CHINOOK_ARMEL
- Download the compiler from http://live.gnome.org/Vala/Release (I tried version 0.3.2)
- Untar it:
tar jxvf vala-0.3.2.tar.bz2
- Enter the vala-0.3.2 directory and configure the package for ARMEL cross compiling:
./configure --host=armel
- Compile and install:
make; make install
Alternately, to build for target CHINOOK_X86, repeat the previous steps but logged into the CHINOOK_X86 target. In step 3, issue ./configure
without arguments instead.
That’s it. You have now the Vala compiler ready to be used. But if you want to develop a multiplatform project, you’ll need to avoid compilation of the Hildon related code when not building for Maemo target. The best way I found to do that was to use CPP as a preprocessor to allow me to use #ifdef’s in the code.
This is a simple way to use CPP to preprocess a single file:
cpp -P -Dsymbol1 -Dsymbol2 ... source.vala destination.vala
But I’ve managed to tweak my compilation script to preprocess all the files, write the result to a directory called CPP and finally compiling the result. Here’s the source:
# File compile.sh
export DEFINE=""
export APPNAME="myapp"
export PACKAGES="--thread --pkg gtk+-2.0 --pkg gdk-2.0 --pkg libglade-2.0 --pkg gmodule-2.0"
# Perform preprocessing and output to CPP directory
# Arguments to this script are "defined" and passed to CPP
for i in $@
do
DEFINE="$DEFINE -D$i"
case $i in
MAEMO)
PACKAGES="$PACKAGES --pkg hildon-1"
;;
esac
done
if [ ! -d CPP ]; then mkdir CPP; fi
for f in *.vala; do cpp -P $DEFINE $f CPP/$f; done
valac $PACKAGES CPP/*.vala -o $APPNAME -X -g -X "-Wl,--export-dynamic -rdynamic"`
rm -rf CPP
The compile.sh
script can be used by passing it the symbol set that should be defined. For instance, ./compile.sh MAEMO DEV
would define both MAEMO
and DEV
symbols. Note that with this approach you should check the source files in the CPP directory when errors happen, because the line numbers referenced by the Vala compiler will be related to them and not to the original files.
I think this approach will be useful for other programmers too, so I’ve contributed it to the Vala FAQ (Does Vala have a preprocessor?).